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Celluloid Skyline grew from a simple (but suggestive) premise:
that however extraordinary as a real place, an agglomeration of
buildings and people, New York is also something more. It is a mythic
presence, familiar just about everywhere, and capable of engendering
a remarkably personal response from people who have never actually
been there. It is a city that exists not only on a map, in other
words, but in the imagination: not just a metropolis, but a dream
city.
Yet how is it that a city – that most worldly of human –
creations can exist in the mind? How can there be an idea of a city,
traveling across distances of time and space to enter the imagination
of people around the world? Intrigued by these questions, I set
out fifteen years ago on an effort to “survey” this
mythic place, as it has arisen through that most pervasive of dream
media, the movies.
It would be a exciting – and daunting – task. The American
film industry began in New York; when filmmakers moved to California
they made even more movies about New York; returning to the city
after World War II, they made more still -- and it was this flood
of images and stories, pouring out across most of a century, that
has made the streets and landmarks of the city as familiar to people
everywhere as those of their own hometowns, or more so.
The project would call for an unusual -- and unusually extensive
-- research effort. Setting out, I found little in the literature
along the lines I needed. For the most part, the city in film (when
considered at all) was viewed in the traditional literary sense
of a "setting," to be understood essentially in symbolic
terms, much as the setting of a story, novel, or play might be.
Sometimes a critic might go so far as to claim that in a particular
film, the city had been elevated to being "almost a character."
Perhaps because of my background as an architect, I was determined
to look at New York in the movies, first and foremost, as a city,
to be explored and apprehended as one would any city: by wandering
through it, coming to know the character and mood and rhythm of
its spaces. Unlike stories, novels, or even plays, films occur in
fully rendered environments, robustly three-dimensional landscapes
through which characters move and interact, and it was this spatial
character that, in the end, I most wanted to understand fully. To
do so, I realized that I would have to have to "cross the screen,"
so to speak, to enter the world of film production.
And so I embarked on a decade-long odyssey, traveling to specialized
archives and collections in New York, Washington, London, and Los
Angeles, haunting studio lots and location shoots, getting to know
the remarkable men and women who design, direct, and produce feature
films. In time, my research would carry me from a vast, unmarked
Universal Studios warehouse in the remotest recesses of the San
Fernando Valley (where I found a cache of rare images from Spike
Lee's films), to a windowless suite of editing rooms off Park Avenue,
where I was able to review unpublished stills from Woody Allen's
pictures. Along the way, the discoveries I was able to make excited,
surprised, and sometimes moved me and brought me closer, I think,
to understanding the rich interplay between the invented and the
real, between the city of our lives and the city of our dreams.
It was in the real city, to be sure, that the search began. Armed
with old newspaper clippings and a few film stills, I began by searching
for traces of the mythic city in the existing urban landscape. At
times, I was amazed to come across entire pieces of movie New York,
essentially intact. What more dreamy precinct of the filmic city
could there be, for example, than the elegant row house sitting
on its leafy East Side block, sporting blue-and-white awnings in
every window, that is Holly Golightly's home in Breakfast at
Tiffany's? Not only does the house still exist as I discovered
one day, scouting East 71st Street, but looks startlingly as it
did in the film. (It was more than a little tempting to linger on
the sidewalk, hoping that Holly herself might come gliding out the
front door.) At other times, however, my search more resembled an
archeological expedition. One Saturday, a friend and I crossed the
Hudson River to explore the streets and docks of Hoboken, hoping
to identify the settings of On the Waterfront. It was easy
enough to find the film's inland locations and to admire the ingenuity
with which the director Elia Kazan and the production designer Richard
Day had combined two churches and two city squares into a single
composite urban setting. But down at the old waterfront itself,
almost nothing remained -- a pair of steel bumpers, about a foot
tall, being all that was left of the pier doors (and, for that matter,
the pier shed itself) through which Marlon Brando staggers heroically
at the film's climax. Still, it was hard not to shiver a bit, once
we realized we were standing on the exact spot where that legendary
movie moment had taken place, decades before.
My next stop was Washington, D.C., where I made one of my most happiest
and most unexpected discoveries: the Library of Congress's Paper
Print Collection, an archive that includes dozens of early “actuality”
films shot by Edison's and Biograph's cameramen on the streets and
sidewalks of the city at the start of the twentieth century, just
as the movies themselves were born. The collection's very existence
represents something of an epic in itself, dating back to a time
when film companies — still unsure of the legal status of
celluloid-based images — sent their new releases to the Library
in the form of long strips of opaque photographic paper, onto which
every frame had been printed sequentially. After the practice ended
in 1912, the old paper strips simply remained in storage, largely
forgotten, rapidly deteriorating, and impossible for anyone to view
until the late 1940s, when a heroic, decade-long effort by the curator
Kemp Niver painstakingly re-photographed them, frame by
frame, onto modern film stock.
Sitting at a Moviola, watching dozens of these actualities at a
time, I found myself entranced. Begun in 1896, these short, documentary-like
films contain no plots, no stories, and no characters — such
things having not yet been invented — but are instead real-time
glimpses of actual events, people, and places, with deadpan titles
like Excavation for Subway, East Side Urchins Bathing in a Fountain,
Panoramic View of Brooklyn Bridge, New York City in a Blizzard.
One 1902 film called At the Foot of the Flatiron simply
shows a stretch of Broadway sidewalk on a very windy day, as men
clutch their hats, streetcars cross 23rd Street, and two girls,
fighting the strong wind, break out into laughter. It is hard not
to be moved by these primitive, powerful films, by the knowledge
that what they show are not staged scenes but real life, that the
people in them are not actors but ordinary New Yorkers, going about
their daily business, utterly unaware they are being captured forever
by this new and magical medium. In the end, the actualities are
not about the city, they are the city one or two minutes of it,
transposed precisely, second by second, from then to now. Their
touching attention to the smallest, most ephemeral details of urban
life –a windy day, a passing streetcar, a woman's smile –
capture, more than anything, how the city felt, what it
was actually like to live there. Seeing them, I lived there, too.
Movie New York was not only created on the streets of the real city,
of course, but in the studio lots of Hollywood – built from
interior and exterior sets, from miniatures and scenic paintings,
from rear projection screens and special optical effects. To bring
this invented city to life, and to understand how it was constructed
in the first place, I began searching for unusual movie stills:
not the familiar "head-shots" or "two-shots"
of the stars, but views that depicted a film's characters within
its larger environment – wider views, for the most part, that
carried a feeling of urban space and life.
Combing archives from the Museum of Modern Art in New York and the
British Film Institute in London to the Academy of Motion Picture
Arts and Sciences's Herrick Library in Beverly Hills, I found that
– at least as far as films made in the studio era –
such images indeed existed, and in a quantity that astonished me.
Every studio, I discovered, once maintained its own permanent stills
department: a dozen photographers, all working on the lot, each
assigned to a picture in production. Unlike their equivalents today
(who typically work in 35mm or digital formats), these photographers
used large-format bellows-type "view" cameras to take
hundreds of big, superbly detailed 4x5 images documenting every
aspect of a film's production. I spent endless hours studying folder
after folder of these exquisitely lighted, elegantly composed views
– Garbo on a penthouse terrace, Fred Astaire in a rooftop
nightclub, Burt Lancaster at "21" – that were as
well-crafted, in their way, as the films themselves.
And there was more. For continuity purposes, studios routinely produced
a second series of stills, focused entirely on a film's sets: not
only the major "architectural" elements but — in
a strange, almost Marie Celeste-like fashion — every
chair, lamp, rug, potted plant, table setting, piece of luggage,
and so forth, as it had been left moments before by the film’s
actors (who were themselves nowhere to be seen). Created to help
the art department recreate settings long after they had been dismantled
(a common enough occurrence, especially at MGM, dubbed "Retake
Valley" for its propensity for reshooting scenes or even entire
endings in response to audience previews), these strange, empty
views — of shabby tenement streets, stylish high-rise apartments,
sleek theater lobbies, imposing railway stations were even more
evocative, in their way, than stills of the film's characters and
scenes. Here, in a sense, was the dream city itself, stripped from
any particular film, bidding the viewer in, to inhabit the same
place as Clark Gable, or Montgomery Clift, or Marilyn Monroe.
One last set of views was crucial to the studio production system
— reference shots of the real city used by Hollywood's art
departments as they essayed their movie version of it. Such images
were gathered by the thousands, in studio research libraries
which were considered among the proudest assets on the lot —
but which were in many cases abandoned when the studio system ended
in the 1960s. A handful have survived, including the old Goldwyn
archive, subsequently expanded by a dedicated librarian named Lillian
Michelson, and it was in her collection that I found tall file cabinets
literally bulging with photographs of New York, taken over the decades.
These crews recorded everything, from the homeliest details
of streets and sidewalks,
lampposts, fire hydrants,
street signs and manhole covers to store awnings and show windows;
the riveted columns and ornate staircases of the El; the benches,
water fountains, and statuary of Central Park; the
canopies, taxi lights, and doormen of Park Avenue apartment houses;
and onward, through hotel lobbies and elevator cabs, bars and restaurants,
tenement hallways and the observation
deck of the Empire State Building. Perhaps never has any living
city been documented quite so obsessively, in thousands of large-format
photographs carried across a continent to be assembled into a stunning
archival resource all but unknown in the city itself.
To continue my search, it was time, at last, to breach the fabled
gates of the studios themselves. Like many people, I was aware that
Hollywood backlots often included outdoor sets of New York, and
as an architect I was eager to see these structures for myself,
to appreciate first-hand their scale, style, and rhythm. So I sought
access within the studios' high white walls -- no simple task, given
that those walls were erected in the first place to keep civilians
such as myself on the outside. But my research effort was gradually
attracting the support of a few industry professionals, and with
their help (and some persistent requests) I eventually found myself
wandering around the major Hollywood backlots. There, I was startled
to find that the term "New York Street" is actually a
proper name, referring to the half-dozen standing sets (which usually
consist not of a single street, in fact, but a whole matrix of blocks)
that can still be found in studios across Southern California. Some
are distinguished by their age, such the "Brownstone Street"
at Warner Bros. in Burbank, built in the late 1920s and the setting
for all those legendary late-night encounters among Bette Davis,
Jimmy Cagney, and Humphrey Bogart. Others, like Paramount's sprawling,
five-acre New York Street, completed in 1994 and encompassing everything
from the Upper East Side to Washington Square to SoHo, are startlingly
new -- a testament to the ongoing vitality of the movie city, and
to the enduring cultural link between Hollywood and New York.
Forty feet high and seventy feet wide, standing under the bright
California sun, these backlot New York streets are without doubt
the most physically impressive embodiment of the movie city, and
I spent hours strolling their sidewalks -- a strangely disorienting
experience, not unlike an eyes-open dream. For a moment everything
seems familiar, especially if one's eyes stay low. Brick facades
and brownstone stoops, canvas awnings and fire hydrants and street
lamps evoke a New York that is, if anything, a little too real,
every brick popping out with intense clarity. But soon discrepant
details start to creep in, not unlike the strange incongruities
of real dreams. Few people are in evidence, and no traffic, and
a very un-New York sense of quiet. Through upper windows can be
glimpsed not bedrooms but snatches of blue sky, while views of good-sized
hills and even snow-peaked mountains appear beyond the cornices.
Finally one wanders a few steps too far, and catches sight of the
buildings from the back, only to be instantly confronted by the
secret they tried so hard to keep: that they are not buildings at
all, but merely false fronts, propped up with bracing a "street"
that is just inches thick.
If I had some inkling at least about New York Street, I was entirely
unprepared for what I came across on the Sony/Columbia lot in Culver
City, formerly home to MGM in its decades of glory. In a structure
that towers over the rest of the studio, the old scenic department
(now spun off into a private concession called J.C. Backings) continues
to store dozens of the giant scenic backing paintings that were
once used to reproduce, on a soundstage, sweeping views of the skyline,
as seen through the windows of high-rise offices and apartments,
or to recreate sections of the city's landmark interiors.
These images, as wide at times as a hundred and twenty feet, are
still produced on the building's upper level -- a high, airy, skylighted
loft, fifty feet high, reached by a tiny elevator that was once
the private lift to Louis B. Mayer's office -- and here, the J.C.
Backings staff obligingly unrolled for me a couple of the huge paintings
that are typically stored on high racks, like giant bolts of cloth,
in the building's lower level. Suddenly I was standing in front
of the lobby of the United Nations, in all its crisp modernity --
the same interior view that Cary Grant, falsely accused of murder,
races past in Alfred Hitchcock's 1959 thriller North by Northwest.
Then, still more strangely, I was transported to the old Pennsylvania
Station -- McKim, Mead & White's 1910 masterpiece, demolished
nearly forty years ago -- as scenic artists unrolled an enormous
vista of the Seventh Avenue arcade, one piece of the vast Waiting
Room set built by MGM for Vincente Minnelli's 1945 film, The
Clock, with Judy Garland.
Standing in front of this vanished interior -- which I might otherwise
have hoped to enter only in my dreams -- I felt very close to the
heart of the mythic city, but to complete my journey there was one
last stop I needed to make: to find the drawings, the actual blueprints
from which movie New York was built. In many cases (I was appalled
to discover) these have been lost forever -- decades of work chucked
into the trash when studios shut down or moved. But Paramount has
kept their old art department files right on the lot, and, descending
to a basement in one of the studio's oldest buildings, I was able
to get a good look at dozens of folders. Few experiences were as
thrilling as that of holding in my hands not prints but the original
drawings — sheet after sheet of tracing paper, thick
with charcoal or graphite — that were used to build Rear
Window's Greenwich Village courtyard, or Holly Golightly's
East Side apartment. At one level, it let me to enter the minds
of designers who created these environments, to study their choices,
to glimpse them at work, as it were. But there was something else
about these exquisite drawings, each dated a few weeks before the
start of shooting, and signed-off by the head of the art department
— the haunting feeling that one had entered the time and space
in which those classic films were still yet to be made,
when no one could know that the places they had just drawn up would
live forever in the imagination.
Perhaps these drawings held a special appeal for me precisely because
I am an architect, deeply enmeshed (as any architect must be) in
the power of imagined places, of buildings or spaces that are still
yet to be. It is a sensibility that informed my entire search, no
less than the book that eventually emerged from it, a book which
is less a work of criticism or history, in the end, than a search
for lessons on how the city works, in order to make it better in
the future. Who could have guessed, a short while ago, how urgent
and pressing that need would be? Perhaps it is not too much to hope
that the lessons of dream New York, that magical city of reflected
light, glowing in darkness, may prove of some value in the enormous
task that now lays before us: to rebuild the real city, better and
more gloriously than before.
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